Since version 2.5.7.0 we now also offer the guild member module directly in the extension, which is why we have removed the corresponding modules from our website. All data is now stored locally on your own device and no longer transferred to our server. These were the "Moppelassistent" and the LB investments. And do not forget to share this info with your friends and guild mates.In the last few months we put a lot of effort into making as many features directly available in the extension and taking the opportunity to add some more functionality. Note, our forum requires separate registration (city planner's registration will not work there). You can provide your feedback here or on our forum. Those who have registered on FoE City Planner before September 5 can use their existing accounts. Note, you need to register first before you can use the tool. This version is for collecting the feedback and ideas and getting support from the community.Ī good place to start is the help page available here. Next step in development will be to add city statistics. You can put new buildings and rearrange existing ones, as well as to change their levels. Currently, you can import any in-game city (there is a bug right now, and you can import the city from any server but from the world # 1 only) or create new city from scratch. Today, I am releasing the early alpha version of Elven City Planner.Īs this is an early Alpha version, limited functionality is available only. It's time to contribute to Elvenar's community now. For those who does not - FoE City Planner is a city planning tool which has been around for more than 2 years, has 100000 registered users and used by more than 1000 people daily. Some of you who plays in Forge of Empires might already know me as the author of FoE City Planner (foemanager).
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